Circle of the Shepherd v1.1.0 #
Spirit Totem (2) #
Hawk Spirit.
- When a Creatures make Attack Rolls against targets in the spirit’s aura they are made at advantage. In addition, you and your allies have advantage on Wisdom (Perception checks) for 1 hour after entering the aura.
Mighty Summoner (6) #
- The Creature appears with more Hit Points than normal: 2 extra Hit Points per Hit Die it has, or 3 extra Hit Points per Spell Level if it does not possess Hit Dice.
- The damage from its natural weapons is changed to your choice of: Acid, Cold, Fire, or Lightning.
- (Nonmagical Damage was removed, see: Miscellaneous Change Collection).